Oh The Price He Will Pay
Who would have thought Doom (2005) could create such a stir? [The movie not the game] Though the game does have something to do with it. [The stir not the movie].
For weeks now, Ebert has had to battle jeering comments from gamers across the states after he wrote a review of Doom the movie. In his review, and responses, he basically down plays the importance of videogames as a medium. His reasons? Games are inferior. They have no authorship like a movie or book and therefore how can they be art?
When I started to write this commentary, it was going to debate what is and is not art. But then I thought, that is far too long of a conversation. Then I thought I’ll attack Ebert’s notion of authorship because he should know that even in the film world, “authorship” is heavily debated as to whether or not it exists. So instead I agreed with him.
Ebert's original review of the film really had nothing too upsetting to say about games as a medium, save for the fact that he will never play the game. But in his first response to Josh Fishburn in Denver, Ebert simply states this:
“I believe books and films are better mediums, and better uses of my time. But how can I say that when I admit I am unfamiliar with video games? Because I have recently seen classic films by Fassbinder, Ozu, Herzog, Scorsese and Kurosawa, and have recently read novels by Dickens, Cormac McCarthy, Bellow, Nabokov and Hugo, and if there were video games in the same league, someone somewhere who was familiar with the best work in all three mediums would have made a convincing argument in their defense.”
It was something I took to mean that he has no knowledge of games, no want to spend time playing games and because of this, they are a waste of time. [The irony here being that games, specifically Doom, gave him a job to do that week so I honestly can’t see his pocket book complaining]. But alas, he is right. There is no one out there talking about games on par to movies. We don’t have the history books and film do, therefore how can we discuss them on an equal level? We can’t. But this too is changing. The gamers who have written in to complain also fail to realize the history from which Ebert speaks. What Ebert fails to realize is that academic film criticism is only 30 years old in a 100 year old industry. Gaming as an industry has only been around for 40 years. I, along with several of my fellow gamers, am literally trying to change that. We are at this moment in grad school pursuing all that Spielberg, Ozu, and countless others did. But unlike those others, we have no set curriculum. Why? Because games are in an infantile stage. But in comparison, moving much faster along the education track than did its medium predecessor, film, because people like Ebert keep it from happening. [Also comparable to why film curriculum was hard to come by until the 70’s.]
The second and more painful response to a disgruntled reader [Andrew Davis St. Cloud Minn.] can be found here and all I can retort is this:
Here is the important part, and listen up, gamers, because this is where you come in.
There are a lot of people out there who are like Ebert. And you are NOT going to change his mind. And do you know why? Because he just doesn’t want to believe it. He CAN'T believe it. He’s too afraid to believe it. He knows what we know. In 30 years, there’s going to be people like him doing what he’s doing only for games. And it’s probably going to be bigger [because it already is as big] than Hollywood. Which means he’s not going to be the most important media critic out there.
So I say kudos to those who wrote in, but even more kudos to the gamer whose going to take his job.
4 Comments:
Katie, I have to agree with you about never being able to convince Ebert (or others like him) about the validity of videogames as an art form on par with movies and/or books, as it would be akin to trying to convince someone who grew up listening to the Big Band sound of Benny Goodman and Mitch Miller that 50 Cent and Tenacious-D are anything but loud noises.
However, as you yourself indicated, it just might be possible to “backdoor” the argument in the same fashion that technology apologists “justified” the huge expenditures of the 1960s Space Race. Which is to say, without NASA there really would be no personal computing industry (NASA’s need for miniaturization developed and then reduced the size and complexity of the microchip).
Or, to take the argument even further a field, Tang (freeze-dried technology) and disposable diapers (hey how do you think the early astronauts relieved themselves in space?) are both direct descendents of Space Technology.
So yeah, videogames — in and of themselves — may not be on par with War and Peace (either the book or the film), but it was directly due to the great technological strides made between Pong and Ultimate Spider-Man that films like the last three Star Wars films, The Matrix Trilogy , and even the Lord of the Ring cycle came into being. All of which should be more than enough to “classify” videogames as “art.”
Finally, I personally feel that it is just a touch disingenuous for someone whose only film-writing credit was Beneath the Valley of the Ultra-Vixens to set himself up as an arbitrator of what should and should not be considered “art,” eh?
I completely agree. I personally feel that not only are videogames art, but perhaps they have pushed the envelope as to how to make art, or more so what art can do to a viewer than any other medium. Much like Andy Warhol, or Kandinsky, or Monet. But as I stated in the piece, its just not worth my time to argue that with someone like Ebert. Even with backdoor arguments, you aren't going to win everyone over, and I honestly believe that Ebert is one of those people. But by no means should that keep people from trying!
And yes I also agree with your statement about his film writing credits, but I took out that fact in a previous draft because I thought it would be too low of a blow. ;)
Thanks for the insight on the Space Tech. I didn't know but half of those tidbits. Very interesting!
Whups, my error, Ebert also wrote Up! (as Reinhold Timme) and Beyond the Valley of the Dolls, but I believe that my final point still holds water.
While I agree with you guys that games are art, I don't think you're helping your argument by suggesting that Ebert should just Shut the F*** Up about Art because he's not a great film-writer or that he ironically owes DOOM anything because it gave him something to write about that week.
Those are silly assertions and dilute your otherwise great points.
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